The travel range is affected by Power Range, the damage is affected by Power Strength, and the stun duration is affected by Power Duration. Shield Wall can only be cast while Bastion's barrier is available (but does not require activating it by aiming), and fully depletes his shields. Upon impact with terrain, the barrier shatters, dealing Impact damage to enemies, stunning them, and opening them up to finishers. When tapped, Bastion launches his barrier forward, capturing enemies it hits and dragging them with it. Launch your shield barrier as a deadly wall of force, or drain your health to sustain an aura of shield regeneration. During this time, Bastion cannot be revived by normal means. Once the gauge is full before the bleedout timer ends, Bastion is revived, otherwise he dies. Enemies inside the field are highlighted and revealed to all Tenno through terrain, and while no enemies are in the field, Bastion rapidly charges up a gauge. Instead, he generates a large, spherical force field around him that does not pass through terrain: during this time, Bastion is immune to damage and status, and can move and use weapons freely inside the field, though cannot move out of it. Upon taking fatal damage, Bastion does not die or bleed out normally. The barrier shatters once Bastion's shields are depleted, and only reforms when his shields are fully restored. The barrier intercepts and negates incoming attacks, using his shields to absorb the damage, and benefits from his armor. Ranks that would normally increase his Energy pool increase his armor instead.īastion's shields function differently from other warframes: his shields are normally disabled, and he does not benefit from shield gates, but aiming projects his shields as a wide, transparent frontal barrier (akin to a bigger version of this). Numbers are obviously placeholder, and could change radically in practice.īastion uses his armor, health, and shields to power his abilities, rather than Energy. His domain is boundless, and his rule absolute." "This is Bastion, the knight and his castle in one.Ĭountless have crashed and fallen against this immovable object, Tenno. The central idea is to have a tanky warframe who uses force fields and other methods to corral and repel enemies. This warframe concept is the product of a series of exchanges with the core idea and the theme of most of the abilities are his, though this is also a different take on his vision of the frame.
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